เด็กมาโห Art Toy
Art Toy showcase landing page for เด็กมาโห brand. Bilingual TH/EN with smooth Framer Motion animations.
Hi, I'm
Software Engineer · Full-Stack Developer
Software Engineer / Full-Stack Developer at Memsg building production features with Nuxt.js / Vue.js, TypeScript, and Go REST APIs. I have delivered 7+ freelance client projects and use AI coding agents and MCP with explicit verification.

Developer & Creator
I build software across frontend and backend, from reusable product UI and state management to REST APIs, business systems, deployment, and production debugging. At Memsg I work in an existing production codebase; through WEB BY YOU I have delivered 7+ client projects including multilingual sites, e-commerce, event workflows, and a tax-invoice and inventory system.
I graduated in Computer Science (English Program) from Buriram Rajabhat University. My current focus is production engineering and AI-native developer workflows: AI coding agents, MCP, codebase exploration, implementation planning, debugging, refactoring, and test generation followed by lint/type-check/tests, diff inspection, and human review. I also build Unreal Engine 5 systems in C++ / Blueprints as a serious side project.
Computer Science — English Program
Buriram Rajabhat University
Software Engineer
Memsg
Career Journey
Memsg · Buriram, Thailand · Full-time
On-site · Buriram, Thailand
Nuxt.js · Vue.js · TypeScript · Go · Tailwind CSS · Pinia · REST APIs · Git
Mango Consultant Co., Ltd. · Bangkok, Thailand
On-site · Bangkok, Thailand
WEB BY YOU · Self-employed
Remote · Thailand
Next.js · React · Nuxt.js · Vue.js · TypeScript · Node.js · Go · Prisma · PostgreSQL · Vercel · GitHub CI/CD
Tools & technologies I work with
Art Toy showcase landing page for เด็กมาโห brand. Bilingual TH/EN with smooth Framer Motion animations.
Premium deep cleaning service website for mattresses, sofas, and carpets. Bilingual KR/EN with online booking.
Thai product e-commerce landing page shipping trending goods from Thailand to Australia. Elegant green-themed design.
Event registration and lucky draw system. Attendees register via QR code, admin draws winners in real-time.
Full-stack invoice management with auth, client management, and PDF generation. Powered by Neon Serverless PostgreSQL.
Public developer-tooling showcase using MCP over stdio with sandboxed repository tools, bounded writes, allowlisted verification, git diff review, human approval, audit logs, and GitHub Actions.
Public full-stack architecture sample: Vue 3 + TypeScript frontend with a Go/Fiber API, layered handler → service → repository design, pagination, validation, and structured errors.
Official company website for WBY — a web development agency. Dark-themed modern design showcasing services, portfolio, and contact.
Creative studio landing page for Noob Studio — modern dark-themed design showcasing the brand identity and services.
WEB BY YOU — freelance web development portfolio with 7+ delivered client projects across full-stack apps, multilingual business sites, and e-commerce.
Beyond client and product work, I build systems that stretch across AI developer tooling, remote execution, Unreal Engine 5, multiplayer, automation, and architecture experiments. These projects are where I practice system design, verification, and large-codebase workflows.
Unreal Engine 5.8 systems engineering with C++ / Blueprints, multiplayer sessions, NPC AI, save/inventory/building systems, UI, performance, and regression verification.
AI coding agents and MCP workflows for codebase exploration, implementation planning, tool use, verification, and reviewable changes.
Blender-to-Unreal asset workflows covering modelling, UV/materials, FBX export, LOD, collision, and import validation.
Production-minded verification: Git workflows, CI/CD, type checking, builds, regression tests, policy checks, and explicit release gates.
Public TypeScript MCP agent workflow with sandboxed tools, path protection, allowlisted verification, git diff review, human approval, JSON audit trails, and CI.
Policy-first AI remote execution platform with a React/Vite control plane, Fastify/WebSocket relay, outbound device agent, MCP gateway, PostgreSQL, audit concepts, Docker/Caddy deployment design, and production safety gates.
Unreal Engine 5.8 survival / simulation project with C++ and Blueprints, Steam multiplayer/session flows, NPC systems, save/inventory/building systems, gameplay UI, automation, and performance verification.
Public full-stack architecture sample using Vue 3 + TypeScript and Go/Fiber with handler → service → repository layering, pagination, validation, structured errors, and replaceable persistence.
Private project details are summarized without exposing source, credentials, employer code, or customer data. Public proof is available through the portfolio and selected GitHub repositories.